Symposium of Geometric Processing 2005

Abstract
We propose a new surface representation delivering an accurate approximation to
a set of points scattered over a smooth surface by Sparse Low-degree
IMplicits (SLIM). The SLIM surface representation consists of a sparse multi-scale
set of nonconforming surface primitives which are blended along view rays
during the rendering phase. This new representation leads to an interactive
real-time visualization of large-size models and delivers a better rendering
quality than standard splatting techniques based on linear primitives. Further,
SLIM allows us to achieve a fast and accurate estimation of surface curvature
and curvature derivatives and, therefore, is very suitable for many
non-photorealistic rendering tasks. Applications to ray-tracing and surface
smoothing are also considered.

Sample input points for SLIM generator
(pwn2slim)
